Display Block – give your robot some expression!

Screen Shot 2017 04 20 at 20.41.25 - Display Block - give your robot some expression!

INTRO AND LEARNING GOALS

Get your robot to really express itself with the use of the EV3 Mindstorms Display.

  • Learn how to program your robot to display one of the LEGO Education images
  • Design your own image in the Image Editor (Desktop version only)
  • Understand how to display the Image for a set amount of time
  • Investigate the possibilities of using images to give your robot even more expression

EV3 LAB: LET’S PROGRAM THE ROBOT TO DISPLAY IMAGES, AND CREATE YOUR OWN IMAGES

In this video, John shows how the robot can display a LEGO image and how you can create your own. As with the sound, it’s a great way to add character and entertainment to your robot. And when combined with sound… Wow! 😉

EV3 CLASSROOM: PROGRAM THE ROBOT TO DISPLAY IMAGES

In this video, Stuart shows how the robot can display a LEGO image on your EV3…

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SOME TEACHING THOUGHTS… from Stuart

  • The Image Editor is only available on the Desktop version of EV3 Lab software. You can use the Display Block on the tablet, but you can’t design your own
  • When editing images it is a lot easier if you get the contrast of your image right first, before putting it in the EV3 Image Editor – it saves a lot of time!
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ROBOT WORKOUT (WHERE NEXT?)

  • Explore the different types of image available. Have the students pair up images and sounds. Develop a robot that looks and sounds happy or sad. Maybe it can be programmed with changing emotions – cool!
  • You could link the images with the sensors. Maybe giving a warning when your robot is approaching an object.
  • Develop programs where an image is shown in response to your robot completing a task – maybe in response to a sensor being activated.
  • Investigate how images can be shown at the same time as other actions are happening. Remember how to get your robot to multitask.
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GREAT SUPPORT FROM LEGO EDUCATION

DESKTOP:
From the lobby (the starting page) go to ROBOT EDUCATOR and choose HARDWARE and BRICK DISPLAY. The lesson shows how to add an image into a program.